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53 STRATEGIES

ALL STRATEGIES

NAMEWEAPONSMOVEMENTECONOMYPLAYSTYLELOADOUTSQUADTIERDESCRIPTION
Battle at Helms deepXIIBuild a heavily fortified base and pull the zone to you with drills. Defend against enemy attacks for as long as possible.
Red Bull AirraceXIVTry a sick helicopter stunt to impress your passengers. Bonus tip: buy light...
Need for SpeedXXIIDune buggies only. Race your squad to the hot zone; the last driver to arrive must lead the first attack.
The Wolf of Wall StreetXIIMake as much money as possible, as quickly as possible, with only one life. Cash out before the market — or the enemy — crashes you.
Low BallerXXIBuild a complete kit for less than 500 credits. Every purchase counts, and going one credit over budget fails the challenge.
High RollerXIBuy the most expensive kit available, fill every slot with premium gear, and put your entire fortune on one raid.
PaintballXXIIIUse the Scout only and land as many hits as possible. Damage matters; finishing kills are optional.
Duck HuntXXIIIShotguns only. Sneak up on a nesting duck — an enemy sniper — or blast a flying duck out of the air while they parachute.
Gate to HellXXIVDrive the spawn vehicle close to the hot zone and call the team straight into the action. Bring a drill and fuel tank to keep your gateway alive.
Mr. PresidentXXIIIOne player is the President with full armor and a heavy weapon. Everyone else wears level-one armor and carries an MP as Secret Service. Protect the President at all costs.
Tank TrapXXIIIBuild an ambush for an enemy convoy, wait until the vehicles enter the kill zone, then spring the trap and raid what remains.
Supply Drop KillerXVFly a Black Hawk over the target and score a kill by dropping supplies on an enemy. Bullets do not count — deliver the package on their head.
RoadkillXXXIIVehicles are your only weapons. Honk before every attack and terrorize the enemy with engines, tires, and terrible driving.
Aldi-PanzerXXIITurn a pickup truck into a budget tank by loading RPG troops into the back. Keep the truck moving while the passengers provide the firepower.
Where did the Flak come from?XXVBuild one or more CIWS guns within range of the enemy base, conceal the position, and let the surprise barrage rip.
Trojan HorseXXVApproach in a vehicle and convince the enemy to open their gate using only voice chat and honking. The raid starts when they let you in.
Sneaky BreekiXIVInfiltrate the enemy base without being noticed. Avoid every fight you can and do not fire until you are inside.
Holi FestivalXXIIIBuy every color of smoke you can find and turn the enemy base into a festival. The raid begins only after the sky is full of color. All guns allowed.
Snoop Dogg — Smoke OutXIICover everything in smoke and carry a classic gangster sidearm. Pistols must be fired from the hip; style is mandatory.
The CubeXXVBuild a secure prison and capture one enemy alive. The mission only succeeds if your prisoner reaches the completed cell.
Sodom and GomorrahXXIIRain hellfire with mortars until the enemy position disappears beneath the barrage. An artillery tank is allowed; direct-fire weapons are not.
House of the Dragon — High TowerXXIIClaim one of the tallest buildings on the map and construct your fortress at the summit. Defend the high tower against every challenger.
A Swarm of angry beesXXIVMinigun helis - Fly in formation and kill the enemies with 1000 stings.
The ProphetXIUse the loudspeaker to announce your prophecy and deliver a full state-of-the-union address to the battlefield. Stay in character through every interruption.
Rambo — Hot DropXXVUse full-auto fire only. Jump directly into the enemy base or land on its roof, then keep the roof occupied as long as possible
Prison BreakXVBring a hammer and building supplies, then surround the enemy base with as much barbed-wire as possible.
Drug-DealerXXIFill one bag with adrenaline shots and bring your addicted teammates what they need.
Hacksaw RidgeXXIIIPlay medic and pacifist: Save and heal everyone without carrying a gun. Smokes and melee are allowed, but every life saved matters more than a kill.
I love the smell of Napalm in the morning!XXIIIAttack from a helicopter using C4, RPGs, and grenades. Rain chaos from above. Play 'ride of the valkyries' or 'fortunate son' in all chat. Stock up on flares and bring a repair tool - the highest level pilot flies.
Transport BusinessXXIIBecome the dedicated transport service. Carry teammates, supplies, guns ammo and meds to the front, land safely, return for the next passengers, and keep the route open.
Lord of the Rings - The FellowshipXXVAssign Fellowship roles and buy matching weapons. Frodo carries one grenade — the Ring — into Mordor and must throw it from the top of tower down into the enemy base. No helicopters. Protect the Ring-bearer.
Lord of the Rings - Two TowersXIIChoose two towers and control the battle with sniper presence. Once positioned, neither marksman may leave their tower.
Guerrilla Warfare — Anti vehicleXXIVTake RPGs, occupy houses beside the enemy base, and keep relocating between ambushes. Strike, disappear, and never offer a fair fight.
Behind Enemy LinesXXIVParachute into enemy territory, cut yourself off from support, and cause as much damage as possible for as long as you survive.
Jeep StuffXXIIPack a jeep with explosives, race it toward the enemy position, bail out if possible or commit your life. Vehicles and the enenmy base are both good targets.
Bait CarXIIIPark an irresistible vehicle outside the enemy base, watch it from cover, and spring the trap when someone takes the bait. Explosives or bullets are both good choices - why not both?.
Guerrilla WarfareXXIVSet up ambushes near the enemy's position and never commit to a full fight. Hit and run — one clip, then vanish. Tripwires, crossfires, and chaos. Annoy them until they make a mistake, then punish it. You are the ghost in their backyard.
Jurassic Park — Clever GirlXIVRaptor tactics. Flank in pairs from opposite sides while a third player baits at the front. The distraction draws the eyes — the flanks close the trap. They never see it coming.
Saving Private Ryan — Band of BrothersXXIIINo man left behind. The team moves as one unit — no player advances more than 10 meters ahead of the group. Stay together, fight together, or die together on the beach.
Die HardXIVPistol only, use a jeep and find a way to launch into the enemy base. Yell 'Yippee-ki-yay Motherfucker' in all chat while in the air.
007 — License to KillXXIIIBond, James Bond. Run the entire raid with nothing but a silenced pistol and impeccable aim.
BombermanXXIIGrenades only. No bullets, no melee — just the pin and the throw. Cook, lob, breach. Every kill starts with a pull of the pin.
One MagXVSingle magazine, no spare. Every round has to count or the run is over. Reload from fallen enemies only.
Lone WolfXVCut off from the team. Take a separate route and solo-push the opposite site. No comms, no backup, no retreat.
Aggressive PushXXIIIYou are first through every door. No hesitation.
Bait your teamXXIIIYou never take the first shot. Smokes and nades to support your team, and when the enemy is distracted, you capitalize.
Poverty RunXIISpend nothing. No armor, no utility, no upgrades. Only 0$ items allowed. (parachute is exception)
Enemy of the stateXXIISelect one colour as enemy of the state and attack them with everything you have
Vertical AssaultXIIIStay off the ground floor. Use stairs, rooftops, and elevated positions for every engagement. The high ground wins.
Stealth FlankXXIIIApproach from the rear corridor. No comms, no noise until the kill. If the enemy pings your position, you push back and flank again. Bring fitting weapons for the mission.
SniperXIIIBuy the longest rifle with the largest scope. Single-fire only(no semi or full-auto). Longest confirmed kill wins.
Silent AssassinXXIISilencer only. No loud gear (no grenades). Watch your footsteps, and talk only in whispers.
Full-Auto SuppressionXIIIEngage every contact with sustained full-auto. No semi, no taps. Burn the corridor and hold the line until the room clears.